Hence MW3 is no parable of "The Long War" where U.S. soldiers fight for freedom and democracy among the outcast margins of civilization. Instead this is battle to the death with the Mordor of our age, a terrorist coalition lead by Russians that have brought fire and sword to the peoples of the West. New York in ruins, Paris in ruins, Berlin in ruins—yet unlike the ring saga, as our fighters lay waste to endless infestation, they lay waste to our world as well.
MW3 reveals how this long war reaches back to seize us in ways we can only sense. A vision of primitive fulfillment in battle has claimed our young. Gamers are not conscious of this, of course. A flight attendant I talked to, an avid MW3 player in her 20s, has no political connection to the scenario. Neither do the 12-year olds I know who would play it 24/7 if parents obliged.
They are connecting at the gut level. Yet it is there that allegiances are made. They do not want to be Muslim Ghazi, but they do want to be American Ghazi. They want to fight like Ghazi and if necessary, die like Ghazi. In their deepest dreams, think Beowulf. Think berserker.
I found this interesting, even if I disagreed with much of it.